Junior Game Designer (Roster Management) UE5 (Sports / Action / Simulation Games) (Beverly Hills) Job at Refactor Games, Beverly Hills, CA

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  • Refactor Games
  • Beverly Hills, CA

Job Description

About the Job:

Refactor Games is a AAA sports video game studio . We are developing the next generation of professional football (soccer) video games using Unreal Engine 5 .

Were looking for a passionate Junior Game Designer to join our European Football Gameplay & Live Team. In this role, youll help design, implement, and maintain the player roster systems , team data, player attributes, and seasonal updates for our flagship European football video game. Youll work closely with senior designers, data analysts, producers, and licensing partners to ensure our roster ecosystem is accurate, balanced, authentic, and fun.

This is the perfect opportunity for someone early in their career who has a strong understanding of football, good analytical instincts, and the ambition to grow into a systems or live-ops designer.

Youll Work On:
  • Assist in managing the complete player and team roster pipeline , including player data, attributes, positions, formations, and team structures.
  • Implement and maintain player attributes , progression curves, and balancing updates under the guidance of senior designers.
  • Collaborate with data teams to import, validate, and QA large datasets of football player and club information.
  • Monitor real-world football leagues, transfers, injuries, and performance trends to support authentic updates.
  • Work with the licensing and art departments to ensure the roster is accurate and reflects the latest kits, badges, and team info.
  • Participate in tuning sessions, identifying issues with player strengths, meta shifts, or roster imbalances.
  • Create clear documentation on roster design guidelines, attribute systems, and update processes.
  • Support the Live Ops team in delivering regular roster patches , including transfer windows, seasonal updates, and special events squads.
  • Collaborate with QA to verify roster accuracy and fix data issues.
  • Assist in prototyping and designing improvements to roster tools and systems.
Requirements:
  • Strong passion for global football. Knowledge of top global leagues, teams, and players.
  • Basic understanding of game design principles , especially in systems or progression design.
  • Comfortable working with spreadsheets , databases, and large data sets (Excel, Google Sheets, or similar).
  • Strong attention to detail. Able to spot data inconsistencies or balancing issues.
  • Ability to clearly communicate design logic and decisions.
  • Collaborative mindset and willingness to learn from senior designers.
Bonus Points:
  • Experience with game engines (Unreal) or proprietary tools.
  • Experience with scripting or technical tools (e.g., UE Blueprints, Python, or C++).
  • Experience working on roster systems, player stats, or data-driven gameplay in a school project or hobby project.
  • Familiarity with football analytics models (xG, pressing metrics, performance ratings, etc.).
  • Knowledge of live-ops best practices, seasonal content, or sports game pipelines.
What We Offer:
  • Opportunity to work on a globally recognized football franchise.
  • Mentorship from senior designers and career growth paths into systems or gameplay design.
  • Collaborative, player-focused development culture.
  • Competitive salary and benefits package.

Job Tags

Part time, Seasonal work, Shift work,

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